251 lines
10 KiB
C++
251 lines
10 KiB
C++
// Copyright 2016 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef BASE_TASK_THREAD_POOL_THREAD_GROUP_H_
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#define BASE_TASK_THREAD_POOL_THREAD_GROUP_H_
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#include "base/base_export.h"
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#include "base/memory/ref_counted.h"
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#include "base/task/common/checked_lock.h"
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#include "base/task/thread_pool/priority_queue.h"
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#include "base/task/thread_pool/task.h"
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#include "base/task/thread_pool/task_source.h"
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#include "base/task/thread_pool/tracked_ref.h"
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#include "build/build_config.h"
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#if defined(OS_WIN)
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#include "base/win/scoped_windows_thread_environment.h"
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#endif
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namespace base {
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namespace internal {
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class TaskTracker;
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// Interface and base implementation for a thread group. A thread group is a
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// subset of the threads in the thread pool (see GetThreadGroupForTraits() for
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// thread group selection logic when posting tasks and creating task runners).
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class BASE_EXPORT ThreadGroup {
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public:
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// Delegate interface for ThreadGroup.
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class BASE_EXPORT Delegate {
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public:
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virtual ~Delegate() = default;
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// Invoked when a TaskSource with |traits| is non-empty after the
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// ThreadGroup has run a task from it. The implementation must return the
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// thread group in which the TaskSource should be reenqueued.
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virtual ThreadGroup* GetThreadGroupForTraits(const TaskTraits& traits) = 0;
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};
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enum class WorkerEnvironment {
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// No special worker environment required.
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NONE,
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#if defined(OS_WIN)
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// Initialize a COM MTA on the worker.
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COM_MTA,
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// Initialize a COM STA on the worker.
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COM_STA,
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#endif // defined(OS_WIN)
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};
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virtual ~ThreadGroup();
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// Registers the thread group in TLS.
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void BindToCurrentThread();
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// Resets the thread group in TLS.
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void UnbindFromCurrentThread();
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// Returns true if the thread group is registered in TLS.
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bool IsBoundToCurrentThread() const;
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// Removes |task_source| from |priority_queue_|. Returns a
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// RegisteredTaskSource that evaluats to true if successful, or false if
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// |task_source| is not currently in |priority_queue_|, such as when a worker
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// is running a task from it.
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RegisteredTaskSource RemoveTaskSource(const TaskSource& task_source);
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// Updates the position of the TaskSource in |transaction| in this
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// ThreadGroup's PriorityQueue based on the TaskSource's current traits.
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//
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// Implementations should instantiate a concrete ScopedCommandsExecutor and
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// invoke UpdateSortKeyImpl().
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virtual void UpdateSortKey(TaskSource::Transaction transaction) = 0;
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// Pushes the TaskSource in |transaction_with_task_source| into this
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// ThreadGroup's PriorityQueue and wakes up workers as appropriate.
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//
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// Implementations should instantiate a concrete ScopedCommandsExecutor and
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// invoke PushTaskSourceAndWakeUpWorkersImpl().
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virtual void PushTaskSourceAndWakeUpWorkers(
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TransactionWithRegisteredTaskSource transaction_with_task_source) = 0;
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// Removes all task sources from this ThreadGroup's PriorityQueue and enqueues
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// them in another |destination_thread_group|. After this method is called,
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// any task sources posted to this ThreadGroup will be forwarded to
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// |destination_thread_group|.
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//
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// TODO(crbug.com/756547): Remove this method once the UseNativeThreadPool
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// experiment is complete.
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void InvalidateAndHandoffAllTaskSourcesToOtherThreadGroup(
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ThreadGroup* destination_thread_group);
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// Returns true if a task with |priority| running in this thread group should
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// return ASAP, either because this priority is not allowed to run or because
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// work of higher priority is pending. Thread-safe but may return an outdated
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// result (if a task unnecessarily yields due to this, it will simply be
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// re-scheduled).
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bool ShouldYield(TaskPriority priority) const;
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// Prevents new tasks from starting to run and waits for currently running
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// tasks to complete their execution. It is guaranteed that no thread will do
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// work on behalf of this ThreadGroup after this returns. It is
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// invalid to post a task once this is called. TaskTracker::Flush() can be
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// called before this to complete existing tasks, which might otherwise post a
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// task during JoinForTesting(). This can only be called once.
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virtual void JoinForTesting() = 0;
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// Returns the maximum number of non-blocked tasks that can run concurrently
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// in this ThreadGroup.
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//
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// TODO(fdoray): Remove this method. https://crbug.com/687264
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virtual size_t GetMaxConcurrentNonBlockedTasksDeprecated() const = 0;
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// Reports relevant metrics per implementation.
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virtual void ReportHeartbeatMetrics() const = 0;
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// Wakes up workers as appropriate for the new CanRunPolicy policy. Must be
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// called after an update to CanRunPolicy in TaskTracker.
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virtual void DidUpdateCanRunPolicy() = 0;
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protected:
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// Derived classes must implement a ScopedCommandsExecutor that derives from
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// this to perform operations at the end of a scope, when all locks have been
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// released.
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class BaseScopedCommandsExecutor {
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public:
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void ScheduleReleaseTaskSource(RegisteredTaskSource task_source);
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protected:
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BaseScopedCommandsExecutor();
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~BaseScopedCommandsExecutor();
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private:
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std::vector<RegisteredTaskSource> task_sources_to_release_;
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DISALLOW_COPY_AND_ASSIGN(BaseScopedCommandsExecutor);
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};
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// Allows a task source to be pushed to a ThreadGroup's PriorityQueue at the
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// end of a scope, when all locks have been released.
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class ScopedReenqueueExecutor {
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public:
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ScopedReenqueueExecutor();
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~ScopedReenqueueExecutor();
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// A TransactionWithRegisteredTaskSource and the ThreadGroup in which it
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// should be enqueued.
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void SchedulePushTaskSourceAndWakeUpWorkers(
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TransactionWithRegisteredTaskSource transaction_with_task_source,
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ThreadGroup* destination_thread_group);
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private:
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// A TransactionWithRegisteredTaskSource and the thread group in which it
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// should be enqueued.
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Optional<TransactionWithRegisteredTaskSource> transaction_with_task_source_;
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ThreadGroup* destination_thread_group_ = nullptr;
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DISALLOW_COPY_AND_ASSIGN(ScopedReenqueueExecutor);
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};
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// |predecessor_thread_group| is a ThreadGroup whose lock can be acquired
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// before the constructed ThreadGroup's lock. This is necessary to move all
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// task sources from |predecessor_thread_group| to the constructed ThreadGroup
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// and support the UseNativeThreadPool experiment.
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//
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// TODO(crbug.com/756547): Remove |predecessor_thread_group| once the
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// experiment is complete.
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ThreadGroup(TrackedRef<TaskTracker> task_tracker,
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TrackedRef<Delegate> delegate,
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ThreadGroup* predecessor_thread_group = nullptr);
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#if defined(OS_WIN)
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static std::unique_ptr<win::ScopedWindowsThreadEnvironment>
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GetScopedWindowsThreadEnvironment(WorkerEnvironment environment);
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#endif
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const TrackedRef<TaskTracker> task_tracker_;
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const TrackedRef<Delegate> delegate_;
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// Returns the number of workers required of workers to run all queued
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// BEST_EFFORT task sources allowed to run by the current CanRunPolicy.
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size_t GetNumAdditionalWorkersForBestEffortTaskSourcesLockRequired() const
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EXCLUSIVE_LOCKS_REQUIRED(lock_);
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// Returns the number of workers required to run all queued
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// USER_VISIBLE/USER_BLOCKING task sources allowed to run by the current
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// CanRunPolicy.
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size_t GetNumAdditionalWorkersForForegroundTaskSourcesLockRequired() const
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EXCLUSIVE_LOCKS_REQUIRED(lock_);
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// Ensures that there are enough workers to run queued task sources.
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// |executor| is forwarded from the one received in
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// PushTaskSourceAndWakeUpWorkersImpl()
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virtual void EnsureEnoughWorkersLockRequired(
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BaseScopedCommandsExecutor* executor) EXCLUSIVE_LOCKS_REQUIRED(lock_) = 0;
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// Reenqueues a |transaction_with_task_source| from which a Task just ran in
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// the current ThreadGroup into the appropriate ThreadGroup.
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void ReEnqueueTaskSourceLockRequired(
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BaseScopedCommandsExecutor* workers_executor,
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ScopedReenqueueExecutor* reenqueue_executor,
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TransactionWithRegisteredTaskSource transaction_with_task_source)
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EXCLUSIVE_LOCKS_REQUIRED(lock_);
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// Returns the next task source from |priority_queue_| if permitted to run and
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// pops |priority_queue_| if the task source returned no longer needs to be
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// queued (reached its maximum concurrency). Otherwise returns nullptr and
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// pops |priority_queue_| so this can be called again.
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RegisteredTaskSource TakeRegisteredTaskSource(
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BaseScopedCommandsExecutor* executor) EXCLUSIVE_LOCKS_REQUIRED(lock_);
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// Must be invoked by implementations of the corresponding non-Impl() methods.
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void UpdateSortKeyImpl(BaseScopedCommandsExecutor* executor,
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TaskSource::Transaction transaction);
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void PushTaskSourceAndWakeUpWorkersImpl(
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BaseScopedCommandsExecutor* executor,
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TransactionWithRegisteredTaskSource transaction_with_task_source);
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// Synchronizes accesses to all members of this class which are neither const,
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// atomic, nor immutable after start. Since this lock is a bottleneck to post
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// and schedule work, only simple data structure manipulations are allowed
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// within its scope (no thread creation or wake up).
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mutable CheckedLock lock_;
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// PriorityQueue from which all threads of this ThreadGroup get work.
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PriorityQueue priority_queue_ GUARDED_BY(lock_);
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// Minimum priority allowed to run below which tasks should yield. This is
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// expected to be always kept up-to-date by derived classes when |lock_| is
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// released. It is annotated as GUARDED_BY(lock_) because it is always updated
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// under the lock (to avoid races with other state during the update) but it
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// is nonetheless always safe to read it without the lock (since it's atomic).
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std::atomic<TaskPriority> min_allowed_priority_ GUARDED_BY(lock_){
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TaskPriority::BEST_EFFORT};
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// If |replacement_thread_group_| is non-null, this ThreadGroup is invalid and
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// all task sources should be scheduled on |replacement_thread_group_|. Used
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// to support the UseNativeThreadPool experiment.
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ThreadGroup* replacement_thread_group_ = nullptr;
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private:
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DISALLOW_COPY_AND_ASSIGN(ThreadGroup);
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};
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} // namespace internal
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} // namespace base
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#endif // BASE_TASK_THREAD_POOL_THREAD_GROUP_H_
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