Update README.md

Making recommendations for Windows clearer.
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@ -36,7 +36,9 @@ Some key guidelines about the code in the `codec2` repo:
## Ports to non C99 Compilers
We have standardized on C99 and develop and test using gcc on a Linux platform. We encourage people who want to use non-standard compilers like MSVC and certain embedded compilers to maintain their own Codec 2 forks. Our focus needs to be on whats unique about our project the speech codec and modem waveforms rather than consuming time and resources on non-core activities that others can do equally well. If you decide to fork Codec 2 to a non C99 compiler - please ensure you port the ctests and that they all pass. If the tests have not been ported or do not pass - it's not Codec 2.
For Windows applications (built with MSVC or any compiler) we recommend linking with our [cross-compiled](#building-for-windows) Codec 2 DLLs. This lets you enjoy the benefits of our carefully developed, tested and maintained codebase without having to develop and maintain your own fork.
We have standardized on C99 and develop and test using gcc on a Linux platform. Our focus needs to be on whats unique about our project the speech codec and modem waveforms, and we lack the resources to support multiple compilers. If you want to build Codec 2 using a non-standard compiler like MSVC and certain embedded compilers you will need to maintain your own Codec 2 fork (a very large commitment). If you decide to fork Codec 2 to a non C99 compiler - please ensure you port the ctests and that they all pass. If the tests have not been ported or do not pass - it's not Codec 2.
## Quickstart
@ -203,7 +205,7 @@ wav - speech files in wave file format
make
```
## Bulding for Windows
## Building for Windows
We develop and test on Linux to the [C99 standard](#ports-to-non-c99-compilers). We recommend using MinGW to cross compile for Windows.