Initial logic to use card names instead of device names in Easy Setup dialog.
parent
7295eb885c
commit
76371d5798
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@ -1151,14 +1151,14 @@ void EasySetupDialog::updateAudioDevices_()
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for (auto& dev : inputDevices)
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for (auto& dev : inputDevices)
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{
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{
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if (dev.name.Find(_("Microsoft Sound Mapper")) != -1 ||
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if (dev.cardName.Find(_("Microsoft Sound Mapper")) != -1 ||
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dev.name.Find(_(" [Loopback]")) != -1)
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dev.cardName.Find(_(" [Loopback]")) != -1)
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{
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{
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// Sound mapper and loopback devices should be skipped.
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// Sound mapper and loopback devices should be skipped.
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continue;
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continue;
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}
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}
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wxString cleanedDeviceName = dev.name;
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wxString cleanedDeviceName = dev.cardName;
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SoundDeviceData* soundData = new SoundDeviceData();
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SoundDeviceData* soundData = new SoundDeviceData();
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assert(soundData != nullptr);
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assert(soundData != nullptr);
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@ -1187,13 +1187,15 @@ void EasySetupDialog::updateAudioDevices_()
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for (auto& dev : outputDevices)
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for (auto& dev : outputDevices)
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{
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{
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if (dev.name.Find(_("Microsoft Sound Mapper")) != -1 ||
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if (dev.cardName.Find(_("Microsoft Sound Mapper")) != -1 ||
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dev.name.Find(_(" [Loopback]")) != -1)
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dev.cardName.Find(_(" [Loopback]")) != -1)
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{
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{
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// Sound mapper and loopback devices should be skipped.
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// Sound mapper and loopback devices should be skipped.
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continue;
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continue;
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}
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}
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wxString cleanedDeviceName = dev.cardName;
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#if 0
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// For Windows, some devices have a designator at the beginning
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// For Windows, some devices have a designator at the beginning
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// (e.g. "Microphone (USB Audio CODEC)" and "Speakers (USB Audio CODEC)".
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// (e.g. "Microphone (USB Audio CODEC)" and "Speakers (USB Audio CODEC)".
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// We need to be able to strip the designator without affecting
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// We need to be able to strip the designator without affecting
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@ -1202,8 +1204,7 @@ void EasySetupDialog::updateAudioDevices_()
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// device in the current list with the same suffix. If we do find
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// device in the current list with the same suffix. If we do find
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// such a device, then we use this suffix as the device name to show
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// such a device, then we use this suffix as the device name to show
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// in the list instead.
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// in the list instead.
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wxString cleanedDeviceName = dev.name;
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if (finalRadioDeviceList.find(dev.cardName) == finalRadioDeviceList.end())
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if (finalRadioDeviceList.find(dev.name) == finalRadioDeviceList.end())
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{
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{
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SoundDeviceData* foundItem = nullptr;
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SoundDeviceData* foundItem = nullptr;
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wxString oldDeviceName;
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wxString oldDeviceName;
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@ -1255,6 +1256,7 @@ void EasySetupDialog::updateAudioDevices_()
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finalRadioDeviceList[cleanedDeviceName] = foundItem;
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finalRadioDeviceList[cleanedDeviceName] = foundItem;
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}
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}
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}
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}
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#endif // 0
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SoundDeviceData* soundData = finalRadioDeviceList[cleanedDeviceName];
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SoundDeviceData* soundData = finalRadioDeviceList[cleanedDeviceName];
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if (soundData == nullptr)
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if (soundData == nullptr)
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