Fix various VK UI issues discovered by test team. (#793)

* Fix various VK UI issues discovered by test team.

Implements the following:

1. Hardens the "modified" comparison when saving options from Tools->Options (to avoid clearing the VK filename when the folder's not modified).
2. Fixes bug that prevented the Voice Keyer button from properly resizing after selecting a new voice keyer file.

* Add PR #793 to changelog.
ms-hamlib-46^2
Mooneer Salem 2025-01-05 18:47:54 -08:00 committed by GitHub
parent 2b45f3d548
commit b527c83a1c
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GPG Key ID: B5690EEEBB952194
4 changed files with 48 additions and 21 deletions

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@ -898,7 +898,7 @@ LDPC | Low Density Parity Check Codes - a family of powerful FEC codes
* Fix various audio dropout issues, especially on Linux. (PR #761)
2. Enhancements:
* Show green line indicating RX frequency. (PR #725)
* Update configuration of the Voice Keyer feature based on user feedback. (PR #730, #746)
* Update configuration of the Voice Keyer feature based on user feedback. (PR #730, #746, #793)
* Add monitor volume adjustment. (PR #733)
* Avoid modifying the audio device configuration without the user explicitly doing so. (PR #735)
* If provided by user, add config file to titlebar. (PR #738)

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@ -221,12 +221,13 @@ void MainFrame::OnToolsOptions(wxCommandEvent& event)
}
// Update voice keyer file if different
auto newVkFile = wxGetApp().appConfiguration.voiceKeyerWaveFilePath->mb_str();
if (vkFileName_ != newVkFile)
wxFileName fullVKPath(wxGetApp().appConfiguration.voiceKeyerWaveFilePath, wxGetApp().appConfiguration.voiceKeyerWaveFile);
if (vkFileName_ != fullVKPath.GetFullPath().mb_str())
{
// Clear filename to force reselection next time VK is triggered.
vkFileName_ = "";
wxGetApp().appConfiguration.voiceKeyerWaveFile = "";
setVoiceKeyerButtonLabel_("");
}
// Adjust frequency labels on main window

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@ -27,6 +27,7 @@
#include "topFrame.h"
#include "gui/util/NameOverrideAccessible.h"
#include "gui/util/LabelOverrideAccessible.h"
#include "util/logging/ulog.h"
extern int g_playFileToMicInEventId;
extern int g_recFileFromRadioEventId;
@ -997,5 +998,30 @@ void TopFrame::setVoiceKeyerButtonLabel_(wxString filename)
wxString tmpString = filename + _("...");
m_togBtnVoiceKeyer->GetTextExtent(tmpString, &filenameWidth, &tmp);
}
m_togBtnVoiceKeyer->SetLabel(vkLabel + _("\n") + filename + (isTruncated ? _("...") : _("")));
if (filename.size() > 0)
{
m_togBtnVoiceKeyer->SetLabel(vkLabel + _("\n") + filename + (isTruncated ? _("...") : _("")));
}
else
{
m_togBtnVoiceKeyer->SetLabel(vkLabel);
}
// Resize button height as needed.
wxSize currentSize = m_togBtnVoiceKeyer->GetSize();
wxSize bestSize = m_togBtnVoiceKeyer->GetBestSize();
currentSize.SetHeight(bestSize.GetHeight());
m_togBtnVoiceKeyer->SetSize(currentSize);
m_togBtnVoiceKeyer->Refresh();
// XXX - wxWidgets doesn't handle button height changes properly until the user resizes
// the window (even if only by a pixel or two). As a really hacky workaround, we
// emulate this behavior when changing the button height.
wxSize winSize = GetSize();
SetSize(winSize.GetWidth(), winSize.GetHeight());
SetSize(winSize.GetWidth(), winSize.GetHeight() - 1);
SetSize(winSize.GetWidth(), winSize.GetHeight());
log_info("Set voice keyer button label to %s", (const char*)m_togBtnVoiceKeyer->GetLabel().ToUTF8());
}

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@ -36,6 +36,22 @@ void MainFrame::OnTogBtnVoiceKeyerClick (wxCommandEvent& event)
{
if (vk_state == VK_IDLE)
{
// Check if VK file exists. If it doesn't, force the user to select another one.
if (vkFileName_ == "" || !wxFile::Exists(vkFileName_))
{
vkFileName_ = "";
wxCommandEvent tmpEvent;
OnChooseAlternateVoiceKeyerFile(tmpEvent);
if (vkFileName_ == "")
{
// Cancel VK if user refuses to choose a new file.
m_togBtnVoiceKeyer->SetBackgroundColour(wxNullColour);
m_togBtnVoiceKeyer->SetValue(false);
goto end_handling;
}
}
m_togBtnVoiceKeyer->SetValue(true);
VoiceKeyerProcessEvent(VK_START);
}
@ -43,6 +59,7 @@ void MainFrame::OnTogBtnVoiceKeyerClick (wxCommandEvent& event)
VoiceKeyerProcessEvent(VK_SPACE_BAR);
}
end_handling:
event.Skip();
}
@ -192,23 +209,6 @@ extern int g_sfTxFs;
int MainFrame::VoiceKeyerStartTx(void)
{
int next_state;
// Check if VK file exists. If it doesn't, force the user to select another one.
if (vkFileName_ == "" || !wxFile::Exists(vkFileName_))
{
vkFileName_ = "";
wxCommandEvent tmpEvent;
OnChooseAlternateVoiceKeyerFile(tmpEvent);
if (vkFileName_ == "")
{
// Cancel VK if user refuses to choose a new file.
next_state = VK_IDLE;
m_togBtnVoiceKeyer->SetBackgroundColour(wxNullColour);
m_togBtnVoiceKeyer->SetValue(false);
return next_state;
}
}
// start playing wave file or die trying