#!/usr/bin/env bash # build_windows.sh # # Script that cross compiles freedv-gui for Windows on Fedora # Linux. Git pulls codec2 and LPCNet repos so they are available for # parallel development. # override this at the command line for a 32 bit build # $ CMAKE=mingw32-cmake ./build_windows.sh : ${CMAKE=mingw64-cmake} UT_ENABLE=${UT_ENABLE:-0} if [ $CMAKE = "mingw64-cmake" ]; then BUILD_DIR=build_win64 MINGW_TRIPLE=x86_64-w64-mingw32 else BUILD_DIR=build_win32 MINGW_TRIPLE=i686-w64-mingw32 fi export FREEDVGUIDIR=${PWD} export CODEC2DIR=$FREEDVGUIDIR/codec2 export LPCNETDIR=$FREEDVGUIDIR/LPCNet CODEC2_BRANCH=1.2.0 LPCNET_BRANCH=v0.5 # OK, build and test LPCNet cd $FREEDVGUIDIR git clone https://github.com/drowe67/LPCNet.git cd $LPCNETDIR && git switch master && git pull && git checkout $LPCNET_BRANCH mkdir -p $BUILD_DIR && cd $BUILD_DIR && rm -Rf * $CMAKE .. make # Build codec2 with LPCNet and test FreeDV 2020 support # First build and install vanilla codec2 as we need -lcodec2 to build LPCNet cd $FREEDVGUIDIR if [ ! -d codec2 ]; then git clone https://github.com/drowe67/codec2.git fi cd codec2 && git switch main && git pull && git checkout $CODEC2_BRANCH mkdir -p $BUILD_DIR && cd $BUILD_DIR && rm -Rf * && $CMAKE -DLPCNET_BUILD_DIR=$LPCNETDIR/$BUILD_DIR .. && make VERBOSE=1 cd $FREEDVGUIDIR if [ -d .git ]; then git pull fi mkdir -p $BUILD_DIR && cd $BUILD_DIR if [ $CLEAN -eq 1 ]; then rm -Rf *; fi if [ $BOOTSTRAP_WX -eq 1 ]; then # build freedv-gui $CMAKE -DBOOTSTRAP_WXWIDGETS=1 -DCMAKE_BUILD_TYPE=Debug -DCODEC2_BUILD_DIR=$CODEC2DIR/$BUILD_DIR -DLPCNET_BUILD_DIR=$LPCNETDIR/$BUILD_DIR .. make VERBOSE=1 -j4 else # build freedv-gui $CMAKE -DCMAKE_BUILD_TYPE=Debug -DUNITTEST=$UT_ENABLE -DCODEC2_BUILD_DIR=$CODEC2DIR/$BUILD_DIR -DLPCNET_BUILD_DIR=$LPCNETDIR/$BUILD_DIR .. make VERBOSE=1 -j4 fi