freedv-gui/build_windows.sh

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#!/bin/bash
# build_windows.sh
#
# Script that cross compiles freedv-gui for Windows on Fedora
# Linux. Git pulls codec2 and LPCNet repos so they are available for
# parallel development.
# override this at the command line for a 32 bit build
# $ CMAKE=mingw32-cmake ./build_windows.sh
: ${CMAKE=mingw64-cmake}
if [ $CMAKE = "mingw64-cmake" ]; then
BUILD_DIR=build_win64
else
BUILD_DIR=build_win32
fi
export FREEDVGUIDIR=${PWD}
export CODEC2DIR=$FREEDVGUIDIR/codec2
export LPCNETDIR=$FREEDVGUIDIR/LPCNet
# First build and install vanilla codec2 as we need -lcodec2 to build LPCNet
cd $FREEDVGUIDIR
git clone https://github.com/drowe67/codec2.git
cd codec2 && git checkout master && git pull
mkdir -p $BUILD_DIR && cd $BUILD_DIR && rm -Rf *
$CMAKE .. && make
# OK, build and test LPCNet
cd $FREEDVGUIDIR
git clone https://github.com/drowe67/LPCNet.git
cd $LPCNETDIR && git checkout master && git pull
mkdir -p $BUILD_DIR && cd $BUILD_DIR && rm -Rf *
$CMAKE -DCODEC2_BUILD_DIR=$CODEC2DIR/$BUILD_DIR ..
make
# Re-build codec2 with LPCNet and test FreeDV 2020 support
cd $CODEC2DIR/$BUILD_DIR && rm -Rf *
$CMAKE -DLPCNET_BUILD_DIR=$LPCNETDIR/$BUILD_DIR ..
make VERBOSE=1
if [ $BOOTSTRAP_WX -eq 1 ]; then
# build wxWidgets
cd $FREEDVGUIDIR && git pull
mkdir -p $BUILD_DIR && cd $BUILD_DIR && rm -Rf *
$CMAKE -DBOOTSTRAP_WXWIDGETS=1 -DCMAKE_BUILD_TYPE=Debug -DCODEC2_BUILD_DIR=$CODEC2DIR/$BUILD_DIR -DLPCNET_BUILD_DIR=$LPCNETDIR/$BUILD_DIR ..
make VERBOSE=1
# build freedv-gui
$CMAKE -DBOOTSTRAP_WXWIDGETS=1 -DCMAKE_BUILD_TYPE=Debug -DCODEC2_BUILD_DIR=$CODEC2DIR/$BUILD_DIR -DLPCNET_BUILD_DIR=$LPCNETDIR/$BUILD_DIR ..
make VERBOSE=1
else
# build freedv-gui
$CMAKE -DCMAKE_BUILD_TYPE=Debug -DCODEC2_BUILD_DIR=$CODEC2DIR/$BUILD_DIR -DLPCNET_BUILD_DIR=$LPCNETDIR/$BUILD_DIR ..
make VERBOSE=1
fi