From a28b8efb934ff7aedb06f1dd8f9e3635be9c9ef3 Mon Sep 17 00:00:00 2001 From: Hugo Sequeira Date: Mon, 7 Jul 2014 16:02:11 +0200 Subject: [PATCH] Re-join rooms when settings change. --- datasources/plugin_node.js | 21 +++++++++------------ 1 file changed, 9 insertions(+), 12 deletions(-) diff --git a/datasources/plugin_node.js b/datasources/plugin_node.js index d550714..81e1e98 100755 --- a/datasources/plugin_node.js +++ b/datasources/plugin_node.js @@ -20,8 +20,6 @@ function onNewMessageHandler(message) { - console.debug("Message received %s", message); - var objdata = JSON.parse(message); if (typeof objdata == "object") { @@ -46,19 +44,18 @@ // Join the rooms self.socket.on('connect', function() { - console.info("Connecting to Node.js at: %s", self.url); - - // Join the rooms - _.each(rooms, function(roomConfig) { - var roomName = roomConfig.roomName; - var roomEvent = roomConfig.roomEvent; + }); + + // Join the rooms + _.each(rooms, function(roomConfig) { + var roomName = roomConfig.roomName; + var roomEvent = roomConfig.roomEvent; - if (!_.isUndefined(roomName) && !_.isUndefined(roomEvent)) { - joinRoom(roomName, roomEvent); - } + if (!_.isUndefined(roomName) && !_.isUndefined(roomEvent)) { + joinRoom(roomName, roomEvent); + } - }); }); self.socket.on('connect_error', function(object) {