diff --git a/README.md b/README.md
index 5f4ee2c..4945733 100644
--- a/README.md
+++ b/README.md
@@ -531,7 +531,7 @@ _Deep Learning Methods_

:game_die: A Point Set Generation Network for 3D Object Reconstruction from a Single Image (2017) [[Paper]](http://ai.stanford.edu/~haosu/papers/SI2PC_arxiv_submit.pdf) [[Code]](https://github.com/fanhqme/PointSetGeneration)
-
+.jpeg)
:game_die: Learning Representations and Generative Models for 3D Point Clouds (2017) [[Paper]](https://arxiv.org/pdf/1707.02392.pdf) [[Code]](https://github.com/optas/latent_3d_points)

@@ -590,6 +590,9 @@ _Deep Learning Methods_
:space_invader: Scaling CNNs for High Resolution Volumetric Reconstruction from a Single Image (2017) [[Paper]](https://ieeexplore.ieee.org/document/8265323/)

+:pill: ComplementMe: Weakly-Supervised Component Suggestions for 3D Modeling (2017) [[Paper]](https://arxiv.org/pdf/1708.01841.pdf)
+
+
:game_die: PU-Net: Point Cloud Upsampling Network (2018) [[Paper]](https://arxiv.org/pdf/1801.06761.pdf) [[Code]](https://github.com/yulequan/PU-Net)

@@ -602,8 +605,8 @@ _Deep Learning Methods_
:camera::game_die: Learning Efficient Point Cloud Generation for Dense 3D Object Reconstruction (2018 AAAI) [[Paper]](https://chenhsuanlin.bitbucket.io/3D-point-cloud-generation/)

-:gem: Pixel2Mesh: Generating 3D Mesh Models from Single RGB Images (2018) [[Paper]](http://bigvid.fudan.edu.cn/pixel2mesh/)
-
+:gem: Pixel2Mesh: Generating 3D Mesh Models from Single RGB Images (2018) [[Paper]](https://github.com/nywang16/Pixel2Mesh)
+
:gem: AtlasNet: A Papier-Mâché Approach to Learning 3D Surface Generation (2018 CVPR) [[Paper]](http://imagine.enpc.fr/~groueixt/atlasnet/) [[Code]](https://github.com/ThibaultGROUEIX/AtlasNet)

@@ -822,6 +825,9 @@ with Per-Pixel Ground Truth using Stochastic Grammars (2018) [[Paper]](https
GRAINS: Generative Recursive Autoencoders for INdoor Scenes (2018) [[Paper]](https://arxiv.org/pdf/1807.09193.pdf)

+SEETHROUGH: Finding Objects in Heavily Occluded Indoor Scene Images (2018) [[Paper]](http://www.vovakim.com/papers/18_3DVOral_SeeThrough.pdf)
+
+
## Scene Understanding