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tbolkart 2020-02-05 11:04:06 +01:00
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@ -443,6 +443,10 @@ The code demonstrates how to 1) reconstruct textured 3D faces from images, 2) fi
<b>RingNet: 3D Face Reconstruction from Single Images (2019)</b> [[Paper]](https://ps.is.tuebingen.mpg.de/uploads_file/attachment/attachment/509/paper_camera_ready.pdf)[[Code]](https://github.com/soubhiksanyal/RingNet)
<p align="center"> <img width="50%" src="https://github.com/soubhiksanyal/RingNet/blob/master/gif/celeba_reconstruction.gif"></p>
<b>VOCA: Voice Operated Character Animation (2019)</b> [[Paper]](https://ps.is.tuebingen.mpg.de/uploads_file/attachment/attachment/510/paper_final.pdf)[[Video]](https://youtu.be/XceCxf_GyW4)[[Code]](https://github.com/TimoBolkart/voca)
<br>[VOCA](https://voca.is.tue.mpg.de/) is a simple and generic speech-driven facial animation framework that works across a range of identities. The codebase demonstrates how to synthesize realistic character animations given an arbitrary speech signal and a static character mesh.
<p align="center"> <img width="50%" src="https://github.com/TimoBolkart/voca/blob/master/gif/speech_driven_animation.gif"></p>
<b>The Space of Human Body Shapes: Reconstruction and Parameterization from Range Scans (2003)</b> [[Paper]](http://grail.cs.washington.edu/projects/digital-human/pub/allen03space-submit.pdf)
<p align="center"><img width="50%" src="https://ai2-s2-public.s3.amazonaws.com/figures/2016-11-08/46d39b0e21ae956e4bcb7a789f92be480d45ee12/7-Figure10-1.png" /></p>