/* * server-udp.c * * Copyright (C) 2006-2020 wolfSSL Inc. * * This file is part of wolfSSL. (formerly known as CyaSSL) * * wolfSSL is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * wolfSSL is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA * *============================================================================= * * Bare-bones example of a UDP server for instructional/learning purposes. */ #include /* standard in/out procedures */ #include /* defines system calls */ #include /* necessary for memset */ #include #include /* used for all socket calls */ #include /* used for sockaddr_in */ #include #define SERV_PORT 11111 /* define our server port number */ #define MSGLEN 4096 /* limit incoming message size */ int main (void) { int sockfd; /* Initialize our socket */ int recvLen; /* number of bytes received */ int msgNum = 0; /* number of msg received */ unsigned char buf[MSGLEN]; /* the incoming message */ struct sockaddr_in servAddr; /* our server's address */ struct sockaddr_in cliAddr; /* the client's address */ socklen_t cliAddrLen = sizeof(cliAddr); /* length of address' */ /* create a UDP/IP socket */ if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0) { perror("cannot create socket"); return 0; } memset((char *)&servAddr, 0, sizeof(servAddr)); /* host-to-network-long conversion (htonl) */ /* host-to-network-short conversion (htons) */ servAddr.sin_family = AF_INET; servAddr.sin_addr.s_addr = htonl(INADDR_ANY); servAddr.sin_port = htons(SERV_PORT); if (bind(sockfd, (struct sockaddr *)&servAddr, sizeof(servAddr)) < 0) { perror("bind failed"); return 0; } /* loop, listen for client, print received, reply to client */ for (;;) { memset(buf, 0, sizeof(buf)); printf("waiting for client message on port %d\n", SERV_PORT); recvLen = recvfrom(sockfd, buf, MSGLEN, 0, (struct sockaddr *)&cliAddr, &cliAddrLen); printf("heard %d bytes\n", recvLen); if (recvLen > 0) { buf[recvLen] = 0; printf("I heard this: \"%s\"\n", buf); } else printf("lost the connection to client\n"); printf("Message #%d received\n", msgNum++); printf("reply sent \"%s\"\n", buf); if (sendto(sockfd, buf, sizeof(buf), 0, (struct sockaddr *)&cliAddr, cliAddrLen) < 0) { printf("\"sendto\" failed.\n"); return 1; } /* continues to loop, use "Ctrl+C" to terminate listening */ } return 0; }