Re-join rooms when settings change.

pull/3/head
Hugo Sequeira 2014-07-07 16:02:11 +02:00
parent b4354f3f42
commit a28b8efb93
1 changed files with 9 additions and 12 deletions

View File

@ -20,8 +20,6 @@
function onNewMessageHandler(message) {
console.debug("Message received %s", message);
var objdata = JSON.parse(message);
if (typeof objdata == "object") {
@ -46,19 +44,18 @@
// Join the rooms
self.socket.on('connect', function() {
console.info("Connecting to Node.js at: %s", self.url);
// Join the rooms
_.each(rooms, function(roomConfig) {
var roomName = roomConfig.roomName;
var roomEvent = roomConfig.roomEvent;
});
// Join the rooms
_.each(rooms, function(roomConfig) {
var roomName = roomConfig.roomName;
var roomEvent = roomConfig.roomEvent;
if (!_.isUndefined(roomName) && !_.isUndefined(roomEvent)) {
joinRoom(roomName, roomEvent);
}
if (!_.isUndefined(roomName) && !_.isUndefined(roomEvent)) {
joinRoom(roomName, roomEvent);
}
});
});
self.socket.on('connect_error', function(object) {